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Table Stipend (Token Economy)

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Setup: Each player starts with 1 Treasure, 1 Clue, 1 Food token. No other components needed.

Rules: You may “buy” a new Clue by paying 2 life (once per turn), or “buy” a Treasure by discarding a card (sorcery speed, once per turn). When you pay and sacrifice a Clue, gain 1 life before draw trigger. When you sacrifice a Food, scry 1 before life gain.

Pacing Toggle: If games feel too fast, limit buys to once every full turn cycle instead of each turn.

Table Stipend (Token Economy) | cantripped